End of Year Updates - Intelle & Gartenbau
December 30, 2018 Charlotte, NC
Following the success of the Kickstarter campaign for Intelle: Firewall we got to work to prepare the artwork to send to the manufacturer in China before the end of the calendar year. I am happy to share that the artwork has been emailed out and our next step will be to await proof samples in the next few weeks.
In other news, gears have been turning to get final prototype artwork ready for Gartenbau so we can send copies out to blind playtest groups in January and to industry media professionals. We are currently on schedule to make that happen as well!
Can't wait to see you at my next Con: TantrumCon 2019.
Intelle Gets an Expansion
November 11, 2018 Charlotte, NC
The time has come. Tomorrow we launch the Kickstarter Campaign for Intelle:Firewall. It's the solo expansion to Intelle that I designed with my son, Nathaniel. The campaign will run from November 12 through Dec 15 and backers who don't aleady have Intelle will be able to get a copy through the campaign!
A lot has been happening here in Charlotte and I am happy to report that we are in final testing with Gartenbau, designed by Alex Johns and myself. I am very excited about this 2-4 player tile laying garden building game.
We are currently seeking playtest groups for blind testing. If you are interested in leading a group and helping us prepare this or our other games for publishing by playtesting please send me an email
I will not be attending any more conventions this year, but I can't wait to hang out with great folks at my next Con: TantrumCon 2019.
March 30, 2018 My First Visit to Unpub Prime!
Last week I had the opportunity to spend the weekend with some terrific people, and get some hard core play testing and demos done for Moonshot, Float Your Goat and Healer's Path. I received some amazing feedback about Moonshot and I now feel even more confident that it is ready for the world.
There must have been close to 1,000 people at this event in Baltimore, MD and all of them where there solely for the reason of playing unpublished games. Even known designers like Jonathan Gilmore, J. Alex Kevern and Matt Leacock were in attendance.
This was my first opportunity to get some deep feedback from my peers and I am so grateful that I went. Moonshot received some very nice praise and we got great suggestions for making Healer's Path even better!
"I attended GenCon in Indy this year (my first time) and played a multitude of games. The game that interested me the most was yours..."
New & Notable
Intelle:Icebreakers is making its way through the design process, and allows two players to compete to mine through the secret code to earn some crypto currency.